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Super OZ Shareware: Games
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SuperOZ Shareware, Games Volume 1.iso
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CONTEST.DOC
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1993-09-01
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* * * * * * * * * CONTEST INFORMATION * * * * * * * * *
You are invited to take part in the TAMPER BEST-SCORE CONTEST!
1ST PRIZE: 486 COMPUTER SYSTEM.
Not a cheap, scaled-down system. This prize will include, at a
minimum: a 486 DX (not SX) processor, 8 mb memory, a 200 meg hard
disk, SVGA monitor, VESA local bus, a mouse and software.
2ND PRIZE: MAGAZINE SUBSCRIPTION.
Five 2nd prizes will be awarded: a one-year subscription to a
general-market, monthly computer magazine of your choice. Select
from PC Magazine, Byte, Computer Shopper, and others.
3RD PRIZE: BOX OF DISKETTES.
Twenty 3rd prizes will be awarded: a box of ten high-density
diskettes in the format you prefer. Also, all winners will be
listed in our press release sent to gaming and computer media.
To enter this contest, you absolutely must be a registered user of Tamper.
You do not need to have played the winning game on a registered version of the
program, but you must be registered to enter. This means you can start playing
to win right now and register later. You may enter as often as you like, and
can win more than one prize.
This contest starts April 28, 1993 and continues until January 1, 1995. All
entries must be received by VORCO TECHNOLOGIES prior to January 1, 1995.
All games eligible for this contest must have been played solitaire, with
only one player participating in the game. The reason for this requirement is
so that no contestant can create fictitious opponents and then use those turns
to "throw" the game. Doing so, a player could essentially have twelve Tampers
to use for his or her benefit. Sorry, only solitaire games are permitted as
entries to this contest.
The score of a game is defined as the number of rounds for a player to reach
a net worth of $100,000. The lower the number of rounds, the better the score.
Winners will be determined by the following criteria:
(1) best score
if a tie, then... (2) most worth
if a tie, then... (3) most cash
if a tie, then... (4) random drawing
Please do not call and ask us what the best score is so far. We cannot tell
you--and may not even know. As a practical guideline, you might consider any
score under 120 as a reasonable entry. Understand that we have no idea in
advance of what the winning score will be, or the cutoff point for winners. A
list of winners and scores will be published after the contest ends. If you
want to see a copy when available, simply let us know.
When you register, you will receive further information about this contest,
including instructions on how to enter. (See the file REGISTER.DOC for details
on becoming a registered user.) Remember, you can start playing in this contest
right now! Good luck. And may the best player win!
* * * * * * * * * * END OF CONTEST.DOC * * * * * * * * * *